Officiating Guidelines

The Coquitlam Dodgeball League embraces the honour system. A complementary component of this approach is to use peer referees during league and tournament play. Each team is required to provide two officials to oversee a game, making four per game in total. This policy encourages players to learn and understand the rules and provides some insight into the game. Always keep in mind that a referee’s main purpose is to facilitate the game. The official’s job is not to make every single call, as is the case in other sports. It is the players’ responsibility to play honestly and fairly and to abide by the honour system.

Main Responsibilities

  1. In a four-team court, the two teams that are not currently playing are responsible for refereeing, and setting up the balls on the court.
  2. Calling the opening rush (3-2-1-Dodgeball!) and making sure balls touch the wall.
  3. Ensuring that all four referees have a synchronized 10-second count on the opening rush.
  4. Counting the 10-second count on balls and announcing when counted-down balls are ‘dead’.
  5. Counting down ten seconds when only one player is remaining from each team to initiate a Showdown.
  6. Making sure eliminated players are lined up in the correct order and that players returning to the game come back in the order of first out, first in.
  7. Calling players out when they have been hit and do not leave the court, or conversely, keeping players in the game when they mistakenly think they have been hit.
  8. Calling out players who step on or cross over the boundaries or step on or over the centerline.
  9. Pausing the game to settle on-court altercations and disagreements.
  10. Assist in moving dead balls to the appropriate sides.

Refereeing Protocols

In order to ensure officiating consistency during games, below are some protocols that all peer referees should understand and apply while refereeing:

  1. Please be audible, clear, and alert.
  2. Have the courage to make the right call. Be assertive.
  3. Take your time in making the right call if it’s controversial. Stop the game if necessary to regroup with other referees and decide. If there are unsportsmanlike plays or spirit breaches, pause the game and address the issue.
  4. Due to the subtleties involved with the game of dodgeball, referees are encouraged to use all senses (i.e. visual and auditory), ideally simultaneously, when refereeing.
  5. The signal to start a game is “3,2,1, Dodgeball!”
  6. The signal to start a Showdown is “3,2,1, Showdown!”
  7. Start the 10 second count for all 6 balls as soon as one ball touches a wall during the Opening Rush (see Rules, Technical section, point #1).
  8. Since CDL plays by the honour system, referees are not to deny a player from calling themselves out, unless the referee is absolutely certain that the player is “safe”. In that case referees should inform the player to continue playing verbally and/or signaling the “safe” hand signal.
  9. Referees are not to consult with any other parties (audiences/other players) on a call, however they are encouraged to consult with each other. They can also consult any league representative for rules clarification.
  10. Referees have the right to restart a play if a call cannot be determined. They shall not restart a game unless there are exceptional circumstances.
  11. Asking high throwers to keep it low.
  12. Although the four referees start in the center, we encourage referees to move laterally along the walls/sidelines to get a better view of the game.
  13. Please try to stay off the court whenever possible (unless reffing on the wall side of the court – however referees should stay as close to the wall as possible).
  14. Ideally, you and your teammate (each team needs to provide two referees) would face each other while refereeing (one on the wall, one on the sideline) rather than referee side by side. Chances are you will know each other better than the other two referees, so it should be easier for you to communicate with each other as you referee.
  15. Focus on one side of the game while occasionally looking to the other side to follow throws.
  16. As players move closer to boundaries, move towards these boundaries and watch for any body parts crossing/touching boundaries.
  17. How to count balls picked up at different times: As one referee counts down a ball, another player could pick up another ball during the initial count. At this point, another referee should pick up the new count instead of having all referees count down one ball.
    1. Alternatively, if another referee does not see the second (or third, etc.) ball being picked up, you can make a mental note of how far along the first count was when the next ball is picked up, and start the appropriate count on the second ball once the first is thrown (ie. Ball A is down to 7 seconds when Ball B is picked up, which is a three second gap. If Ball A is thrown at 3 seconds, the referee would then immediately begin a count at 6 for the second ball.)
  18. If referees miss a play, or if a definitive ruling cannot be made, it will go by the honour system. If the player is uncertain, then it defaults to “when in doubt, you are out.”

Corner Referees

  1. While all referees are entitled to make a call on any play that happens anywhere on the court, each referee’s primary focus should be on the quadrant of the court nearest to them.
  2. When all four referees are appropriately monitoring their quadrants, this ensures that all plays on the entire court are seen and acted upon.
  3. Quadrant reffing also eliminates any confusion regarding which referee is responsible for counting which balls – if the ball is picked up in your quadrant, then it is your responsibility to begin that 10-second count.

Corner Referees

  1. Four corner referees are (generally) used only at the final matches at playoffs.
  2. Each corner referee is to stand at their respective corner of the court. Lateral movements along the sidelines is encouraged for a better view.
  3. Responsibility of corner referees include:
    1. watching for players that cross or touch the sideline
    2. observing the game the same way as center referees, as they may be asked for confirmation on a call
    3. calling players out (if necessary ie. center refs missed the play or to echo the center referees call)

    Note: Corner referees are NOT responsible for the 10 second ball count

  4. The final definitive ruling is to be made by the center referees and their decision may override the corner referees.